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Malamar
#0687 · 0.2% usage

Malamar

Overturning Pokémon

DarkPsychic
height
1.5 m
weight
47 kg

It’s said that Malamar’s hypnotic powers played a role in certain history-changing events.

Other forms

Base stats

HP86
ATK92
DEF88
SPA68
SPD75
SPE73
BST482

Abilities

  • Contrary99.2%

    If this Pokemon has a stat stage raised it is lowered instead, and vice versa.

  • Infiltrator0.5%

    Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.

  • Suction Cups0.3%

    This Pokemon cannot be forced to switch out by another Pokemon's attack or item.

Type matchups

Weak to

bug
fairy

Resists / immune

psychic
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves68

Superpower
PhysicalTargets: Single targetSingleUSE 77%
BP120
ACC100
pp 5contact

Lowers the user's Attack and Defense by 1.

Protect
StatusTargets: UserSelfUSE 52%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Trick Room
StatusTargets: Whole fieldFieldUSE 49%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Knock Off
PhysicalTargets: Single targetSingleUSE 43%
BP65 →98
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Skill Swap
StatusTargets: Single targetSingleUSE 30%
pp 10
effect

The user and the target trade Abilities.

Psycho Cut
PhysicalTargets: Single targetSingleUSE 26%
BP70 →105
ACC100
pp 20slicing

High critical hit ratio.

Topsy-Turvy
StatusTargets: Single targetSingleUSE 24%
pp 20
effect

Inverts the target's stat stages.

Stored Power
SpecialTargets: Single targetSingleUSE 10%
BP20 →30
ACC100
pp 10

+ 20 power for each of the user's stat boosts.

Hypnosis
StatusTargets: Single targetSingleUSE 9%
ACC60
pp 20
effect

Causes the target to fall asleep.

Gravity
StatusTargets: Whole fieldFieldUSE 9%
pp 5
effect

5 turns: no Ground immunities, 1.67x accuracy.

Baton Pass
StatusTargets: UserSelfUSE 8%
pp 20
effect

User switches, passing stat changes and more.

Foul Play
PhysicalTargets: Single targetSingleUSE 6%
BP95 →143
ACC100
pp 15contact

Uses target's Attack stat in damage calculation.

Taunt
StatusTargets: Single targetSingleUSE 6%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Zen Headbutt
PhysicalTargets: Single targetSingleUSE 5%
BP80 →120
ACC90
pp 15contact

20% chance to make the target flinch.

Disable
StatusTargets: Single targetSingleUSE 5%
ACC100
pp 20
effect

For 4 turns, disables the target's last move used.

Destiny Bond
StatusTargets: UserSelfUSE 5%
pp 5
effect

If an opponent knocks out the user, it also faints.

Poison Jab
PhysicalTargets: Single targetSingleUSE 4%
BP80
ACC100
pp 20contact

30% chance to poison the target.

Psych Up
StatusTargets: Single targetSingleUSE 3%
pp 10
effect

Copies the target's current stat stages.

Fake Tears
StatusTargets: Single targetSingleUSE 2%
ACC100
pp 20
effect

Lowers the target's Sp. Def by 2.

Substitute
StatusTargets: UserSelfUSE 2%
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Reflect
StatusTargets: Your sideYour sideUSE 2%
pp 20
effect

For 5 turns, physical damage to allies is halved.

Helping Hand
StatusTargets: AllyAllyUSE 2%
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Light Screen
StatusTargets: Your sideYour sideUSE 2%
pp 20
effect

For 5 turns, special damage to allies is halved.

Throat Chop
PhysicalTargets: Single targetSingleUSE 2%
BP80 →120
ACC100
pp 15contact

For 2 turns, the target cannot use sound moves.