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Wigglytuff
#0040 · unranked

Wigglytuff

Balloon Pokémon

NormalFairy
height
1 m
weight
12 kg

It’s proud of its fur, which is fine and delicate. In particular, the curl on its forehead has a texture that’s perfectly heavenly.

Base stats

HP140
ATK70
DEF45
SPA85
SPD50
SPE45
BST435

Abilities

  • Cute Charm

    30% chance of infatuating Pokemon of the opposite gender if they make contact.

  • Competitive

    This Pokemon's Sp. Atk is raised by 2 for each of its stats that is lowered by a foe.

  • Frisk

    On switch-in, this Pokemon identifies the held items of all opposing Pokemon.

Type matchups

Weak to

poison
steel

Resists / immune

bug
½×
dark
½×
ghost
0
dragon
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves98

Alluring Voice
SpecialTargets: Single targetSingle
BP80 →120
ACC100
pp 10sound

100% confuse target that had a stat rise this turn.

Amnesia
StatusTargets: UserSelf
pp 20
effect

Raises the user's Sp. Def by 2.

Baton Pass
StatusTargets: UserSelf
pp 20
effect

User switches, passing stat changes and more.

Blizzard
SpecialTargets: Both foesFoes
BP110
ACC70
pp 5wind

10% chance to freeze foe(s). Can't miss in Snow.

Body Press
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contact

Uses user's Def stat as Atk in damage calculation.

Body Slam
PhysicalTargets: Single targetSingle
BP85 →128
ACC100
pp 15contact

30% chance to paralyze the target.

Bounce
PhysicalTargets: Single targetSingle
BP85
ACC85
pp 5contactchargegravity

Bounces turn 1. Hits turn 2. 30% paralyze.

Brick Break
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Calm Mind
StatusTargets: UserSelf
pp 20
effect

Raises the user's Sp. Atk and Sp. Def by 1.

Charm
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Lowers the target's Attack by 2.

Chilling Water
SpecialTargets: Single targetSingle
BP50
ACC100
pp 20

100% chance to lower the target's Attack by 1.

Copycat
StatusTargets: UserSelf
pp 20
effect

Uses the last move used in the battle.

Covet
PhysicalTargets: Single targetSingle
BP60 →90
ACC100
pp 20contact

If the user has no item, it steals the target's.

Dark Pulse
SpecialTargets: Single targetSingle
BP80
ACC100
pp 15pulse

20% chance to make the target flinch.

Dazzling Gleam
SpecialTargets: Both foesFoes
BP80 →120
ACC100
pp 10

No additional effect. Hits adjacent foes.

Dig
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contactcharge

Digs underground turn 1, strikes turn 2.

Disable
StatusTargets: Single targetSingle
ACC100
pp 20
effect

For 4 turns, disables the target's last move used.

Double-Edge
PhysicalTargets: Single targetSingle
BP120 →180
ACC100
pp 15contact

Has 33% recoil.

Drain Punch
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 10contactpunchheal

User recovers 50% of the damage dealt.

Draining Kiss
SpecialTargets: Single targetSingle
BP50 →75
ACC100
pp 10contactheal

User recovers 75% of the damage dealt.

Encore
StatusTargets: Single targetSingle
ACC100
pp 5
effect

Target repeats its last move for its next 3 turns.

Endeavor
PhysicalTargets: Single targetSingle
BP
ACC100
pp 5contact

Lowers the target's HP to the user's HP.

Endure
StatusTargets: UserSelf
pp 10pri +4
effect

User survives attacks this turn with at least 1 HP.

Energy Ball
SpecialTargets: Single targetSingle
BP90
ACC100
pp 10bullet

10% chance to lower the target's Sp. Def by 1.

Expanding Force
SpecialTargets: Single targetSingle
BP80
ACC100
pp 10

User on Psychic Terrain: 1.5x power, hits foes.

Facade
PhysicalTargets: Single targetSingle
BP70 →105
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Fake Tears
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Lowers the target's Sp. Def by 2.

Fire Blast
SpecialTargets: Single targetSingle
BP110
ACC85
pp 5

10% chance to burn the target.

Fire Punch
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contactpunch

10% chance to burn the target.

Flamethrower
SpecialTargets: Single targetSingle
BP90
ACC100
pp 15

10% chance to burn the target.

Fling
PhysicalTargets: Single targetSingle
BP
ACC100
pp 10

Flings the user's item at the target. Power varies.

Focus Blast
SpecialTargets: Single targetSingle
BP120
ACC70
pp 5bullet

10% chance to lower the target's Sp. Def by 1.

Focus Punch
PhysicalTargets: Single targetSingle
BP150
ACC100
pp 20pri -3contactpunch

Fails if the user takes damage before it hits.

Giga Impact
PhysicalTargets: Single targetSingle
BP150 →225
ACC90
pp 5contactrecharge

User cannot move next turn.

Grass Knot
SpecialTargets: Single targetSingle
BP
ACC100
pp 20contact

More power the heavier the target.

Gravity
StatusTargets: Whole fieldField
pp 5
effect

5 turns: no Ground immunities, 1.67x accuracy.

Gyro Ball
PhysicalTargets: Single targetSingle
BP
ACC100
pp 5contactbullet

More power the slower the user than the target.

Heal Pulse
StatusTargets: Single targetSingle
pp 10pulseheal
effect

Heals the target by 50% of its max HP.

Helping Hand
StatusTargets: AllyAlly
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Hyper Beam
SpecialTargets: Single targetSingle
BP150 →225
ACC90
pp 5recharge

User cannot move next turn.

Hyper Voice
SpecialTargets: Both foesFoes
BP90 →135
ACC100
pp 10sound

No additional effect. Hits adjacent foes.

Ice Beam
SpecialTargets: Single targetSingle
BP90
ACC100
pp 10

10% chance to freeze the target.

Ice Punch
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contactpunch

10% chance to freeze the target.

Ice Spinner
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15contact

Ends the effects of terrain.

Icy Wind
SpecialTargets: Both foesFoes
BP55
ACC95
pp 15wind

100% chance to lower the foe(s) Speed by 1.

Knock Off
PhysicalTargets: Single targetSingle
BP65
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Last Resort
PhysicalTargets: Single targetSingle
BP140 →210
ACC100
pp 5contact

Fails unless each known move has been used.

Light Screen
StatusTargets: Your sideYour side
pp 20
effect

For 5 turns, special damage to allies is halved.

Magic Room
StatusTargets: Whole fieldField
pp 10
effect

For 5 turns, all held items have no effect.

Mega Kick
PhysicalTargets: Single targetSingle
BP120 →180
ACC75
pp 5contact

No additional effect.

Misty Explosion
SpecialTargets: All adjacent PokémonAll adj.
BP100 →150
ACC100
pp 5

User faints. User on Misty Terrain: 1.5x power.

Misty Terrain
StatusTargets: Whole fieldField
pp 10
effect

5 turns. Can't status,-Dragon power vs grounded.

Moonblast
SpecialTargets: Single targetSingle
BP95 →143
ACC100
pp 15

30% chance to lower the target's Sp. Atk by 1.

Nasty Plot
StatusTargets: UserSelf
pp 20
effect

Raises the user's Sp. Atk by 2.

Pain Split
StatusTargets: Single targetSingle
pp 20
effect

Shares HP of user and target equally.

Perish Song
StatusTargets: Whole fieldField
pp 5sound
effect

All active Pokemon will faint in 3 turns.

Play Rough
PhysicalTargets: Single targetSingle
BP90 →135
ACC90
pp 10contact

10% chance to lower the target's Attack by 1.

Protect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Psych Up
StatusTargets: Single targetSingle
pp 10
effect

Copies the target's current stat stages.

Psychic
SpecialTargets: Single targetSingle
BP90
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Psychic Noise
SpecialTargets: Single targetSingle
BP75
ACC100
pp 10sound

For 2 turns, the target is prevented from healing.

Psyshock
SpecialTargets: Single targetSingle
BP80
ACC100
pp 10

Damages target based on Defense, not Sp. Def.

Rain Dance
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Reflect
StatusTargets: Your sideYour side
pp 20
effect

For 5 turns, physical damage to allies is halved.

Rest
StatusTargets: UserSelf
pp 5heal
effect

User sleeps 2 turns and restores HP and status.

Round
SpecialTargets: Single targetSingle
BP60 →90
ACC100
pp 15sound

Power doubles if others used Round this turn.

Safeguard
StatusTargets: Your sideYour side
pp 20
effect

For 5 turns, protects user's party from status.

Sandstorm
StatusTargets: Whole fieldField
pp 5wind
effect

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Screech
StatusTargets: Single targetSingle
ACC85
pp 20sound
effect

Lowers the target's Defense by 2.

Self-Destruct
PhysicalTargets: All adjacent PokémonAll adj.
BP200 →300
ACC100
pp 5

Hits adjacent Pokemon. The user faints.

Shadow Ball
SpecialTargets: Single targetSingle
BP80
ACC100
pp 15bullet

20% chance to lower the target's Sp. Def by 1.

Sing
StatusTargets: Single targetSingle
ACC55
pp 15sound
effect

Causes the target to fall asleep.

Skill Swap
StatusTargets: Single targetSingle
pp 10
effect

The user and the target trade Abilities.

Sleep Talk
StatusTargets: UserSelf
pp 10
effect

User must be asleep. Uses another known move.

Snore
SpecialTargets: Single targetSingle
BP50 →75
ACC100
pp 15sound

User must be asleep. 30% chance to flinch target.

Solar Beam
SpecialTargets: Single targetSingle
BP120
ACC100
pp 10charge

Charges turn 1. Hits turn 2. No charge in sunlight.

Spit Up
SpecialTargets: Single targetSingle
BP
ACC100
pp 10

More power with more uses of Stockpile.

Stealth Rock
StatusTargets: Foe's sideFoe side
pp 20
effect

Hurts foes on switch-in. Factors Rock weakness.

Steel Roller
PhysicalTargets: Single targetSingle
BP130
ACC100
pp 5contact

Fails if there is no terrain active. Ends the terrain.

Stockpile
StatusTargets: UserSelf
pp 20
effect

Raises user's Defense, Sp. Def by 1. Max 3 uses.

Stored Power
SpecialTargets: Single targetSingle
BP20
ACC100
pp 10

+ 20 power for each of the user's stat boosts.

Substitute
StatusTargets: UserSelf
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Sunny Day
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, intense sunlight powers Fire moves.

Swallow
StatusTargets: UserSelf
pp 10heal
effect

Heals the user based on uses of Stockpile.

Sweet Kiss
StatusTargets: Single targetSingle
ACC75
pp 10
effect

Causes the target to become confused.

Taunt
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Thief
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 20contact

If the user has no item, it steals the target's.

Thunder
SpecialTargets: Single targetSingle
BP110
ACC70
pp 10

30% chance to paralyze. Can't miss in rain.

Thunder Punch
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contactpunch

10% chance to paralyze the target.

Thunder Wave
StatusTargets: Single targetSingle
ACC90
pp 20
effect

Paralyzes the target.

Thunderbolt
SpecialTargets: Single targetSingle
BP90
ACC100
pp 15

10% chance to paralyze the target.

Trailblaze
PhysicalTargets: Single targetSingle
BP50
ACC100
pp 20contact

100% chance to raise the user's Speed by 1.

Tri Attack
SpecialTargets: Single targetSingle
BP80 →120
ACC100
pp 10

20% chance to paralyze or burn or freeze target.

Uproar
SpecialTargets: Random foeRandom
BP90 →135
ACC100
pp 10sound

Lasts 3 turns. Active Pokemon cannot fall asleep.

Water Pulse
SpecialTargets: Single targetSingle
BP60
ACC100
pp 20pulse

20% chance to confuse the target.

Wild Charge
PhysicalTargets: Single targetSingle
BP90
ACC100
pp 15contact

Has 1/4 recoil.

Wish
StatusTargets: UserSelf
pp 5heal
effect

Next turn, 50% of the user's max HP is restored.

Zen Headbutt
PhysicalTargets: Single targetSingle
BP80
ACC90
pp 15contact

20% chance to make the target flinch.