Alluring Voice ✦
SpecialTargets: Single target Single
pp 10• sound
100% confuse target that had a stat rise this turn.
Amnesia
StatusTargets: User Self
pp 20
✦ effectRaises the user's Sp. Def by 2.
Baton Pass ✦
StatusTargets: User Self
pp 20
✦ effectUser switches, passing stat changes and more.
Blizzard
SpecialTargets: Both foes Foes
pp 5• wind
10% chance to freeze foe(s). Can't miss in Snow.
Body Press
PhysicalTargets: Single target Single
pp 10• contact
Uses user's Def stat as Atk in damage calculation.
Body Slam ✦
PhysicalTargets: Single target Single
pp 15• contact
30% chance to paralyze the target.
Bounce
PhysicalTargets: Single target Single
pp 5• contact charge gravity
Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
PhysicalTargets: Single target Single
pp 15• contact
Destroys screens, unless the target is immune.
Calm Mind
StatusTargets: User Self
pp 20
✦ effectRaises the user's Sp. Atk and Sp. Def by 1.
Charm ✦
StatusTargets: Single target Single
pp 20
✦ effectLowers the target's Attack by 2.
Chilling Water
SpecialTargets: Single target Single
pp 20
100% chance to lower the target's Attack by 1.
Copycat ✦
StatusTargets: User Self
pp 20
✦ effectUses the last move used in the battle.
Covet ✦
PhysicalTargets: Single target Single
pp 20• contact
If the user has no item, it steals the target's.
Dark Pulse
SpecialTargets: Single target Single
pp 15• pulse
20% chance to make the target flinch.
Dazzling Gleam ✦
SpecialTargets: Both foes Foes
pp 10
No additional effect. Hits adjacent foes.
Dig
PhysicalTargets: Single target Single
pp 10• contact charge
Digs underground turn 1, strikes turn 2.
Disable ✦
StatusTargets: Single target Single
pp 20
✦ effectFor 4 turns, disables the target's last move used.
Double-Edge ✦
PhysicalTargets: Single target Single
pp 15• contact
Has 33% recoil.
Drain Punch
PhysicalTargets: Single target Single
pp 10• contact punch heal
User recovers 50% of the damage dealt.
Draining Kiss ✦
SpecialTargets: Single target Single
pp 10• contact heal
User recovers 75% of the damage dealt.
Encore ✦
StatusTargets: Single target Single
pp 5
✦ effectTarget repeats its last move for its next 3 turns.
Endeavor ✦
PhysicalTargets: Single target Single
pp 5• contact
Lowers the target's HP to the user's HP.
Endure ✦
StatusTargets: User Self
pp 10pri +4
✦ effectUser survives attacks this turn with at least 1 HP.
Energy Ball
SpecialTargets: Single target Single
pp 10• bullet
10% chance to lower the target's Sp. Def by 1.
Expanding Force
SpecialTargets: Single target Single
pp 10
User on Psychic Terrain: 1.5x power, hits foes.
Facade ✦
PhysicalTargets: Single target Single
pp 20• contact
Power doubles if user is burn/poison/paralyzed.
Fake Tears
StatusTargets: Single target Single
pp 20
✦ effectLowers the target's Sp. Def by 2.
Fire Blast
SpecialTargets: Single target Single
pp 5
10% chance to burn the target.
Fire Punch
PhysicalTargets: Single target Single
pp 15• contact punch
10% chance to burn the target.
Flamethrower
SpecialTargets: Single target Single
pp 15
10% chance to burn the target.
Fling
PhysicalTargets: Single target Single
pp 10
Flings the user's item at the target. Power varies.
Focus Blast
SpecialTargets: Single target Single
pp 5• bullet
10% chance to lower the target's Sp. Def by 1.
Focus Punch
PhysicalTargets: Single target Single
pp 20pri -3 • contact punch
Fails if the user takes damage before it hits.
Giga Impact ✦
PhysicalTargets: Single target Single
pp 5• contact recharge
User cannot move next turn.
Grass Knot
SpecialTargets: Single target Single
pp 20• contact
More power the heavier the target.
Gravity
StatusTargets: Whole field Field
pp 5
✦ effect5 turns: no Ground immunities, 1.67x accuracy.
Gyro Ball
PhysicalTargets: Single target Single
pp 5• contact bullet
More power the slower the user than the target.
Heal Pulse
StatusTargets: Single target Single
pp 10• pulse heal
✦ effectHeals the target by 50% of its max HP.
Helping Hand ✦
StatusTargets: Ally Ally
pp 20pri +5
✦ effectOne adjacent ally's move power is 1.5x this turn.
Hyper Beam ✦
SpecialTargets: Single target Single
pp 5• recharge
User cannot move next turn.
Hyper Voice ✦
SpecialTargets: Both foes Foes
pp 10• sound
No additional effect. Hits adjacent foes.
Ice Beam
SpecialTargets: Single target Single
pp 10
10% chance to freeze the target.
Ice Punch
PhysicalTargets: Single target Single
pp 15• contact punch
10% chance to freeze the target.
Ice Spinner
PhysicalTargets: Single target Single
pp 15• contact
Ends the effects of terrain.
Icy Wind
SpecialTargets: Both foes Foes
pp 15• wind
100% chance to lower the foe(s) Speed by 1.
Knock Off
PhysicalTargets: Single target Single
pp 20• contact
1.5x damage if foe holds an item. Removes item.
Last Resort ✦
PhysicalTargets: Single target Single
pp 5• contact
Fails unless each known move has been used.
Light Screen
StatusTargets: Your side Your side
pp 20
✦ effectFor 5 turns, special damage to allies is halved.
Magic Room
StatusTargets: Whole field Field
pp 10
✦ effectFor 5 turns, all held items have no effect.
Mega Kick ✦
PhysicalTargets: Single target Single
pp 5• contact
No additional effect.
SpecialTargets: All adjacent Pokémon All adj.
pp 5
User faints. User on Misty Terrain: 1.5x power.
Misty Terrain ✦
StatusTargets: Whole field Field
pp 10
✦ effect5 turns. Can't status,-Dragon power vs grounded.
Moonblast ✦
SpecialTargets: Single target Single
pp 15
30% chance to lower the target's Sp. Atk by 1.
Nasty Plot
StatusTargets: User Self
pp 20
✦ effectRaises the user's Sp. Atk by 2.
Pain Split ✦
StatusTargets: Single target Single
pp 20
✦ effectShares HP of user and target equally.
StatusTargets: Whole field Field
pp 5• sound
✦ effectAll active Pokemon will faint in 3 turns.
Play Rough ✦
PhysicalTargets: Single target Single
pp 10• contact
10% chance to lower the target's Attack by 1.
Protect ✦
StatusTargets: User Self
pp 5pri +4
✦ effectPrevents moves from affecting the user this turn.
Psych Up ✦
StatusTargets: Single target Single
pp 10
✦ effectCopies the target's current stat stages.
Psychic
SpecialTargets: Single target Single
pp 10
10% chance to lower the target's Sp. Def by 1.
Psychic Noise
SpecialTargets: Single target Single
pp 10• sound
For 2 turns, the target is prevented from healing.
Psyshock
SpecialTargets: Single target Single
pp 10
Damages target based on Defense, not Sp. Def.
Rain Dance
StatusTargets: Whole field Field
pp 5
✦ effectFor 5 turns, heavy rain powers Water moves.
Reflect
StatusTargets: Your side Your side
pp 20
✦ effectFor 5 turns, physical damage to allies is halved.
Rest
StatusTargets: User Self
pp 5• heal
✦ effectUser sleeps 2 turns and restores HP and status.
Round ✦
SpecialTargets: Single target Single
pp 15• sound
Power doubles if others used Round this turn.
Safeguard ✦
StatusTargets: Your side Your side
pp 20
✦ effectFor 5 turns, protects user's party from status.
Sandstorm
StatusTargets: Whole field Field
pp 5• wind
✦ effectFor 5 turns, a sandstorm rages. Rock: 1.5x SpD.
Screech ✦
StatusTargets: Single target Single
pp 20• sound
✦ effectLowers the target's Defense by 2.
Self-Destruct ✦
PhysicalTargets: All adjacent Pokémon All adj.
pp 5
Hits adjacent Pokemon. The user faints.
Shadow Ball
SpecialTargets: Single target Single
pp 15• bullet
20% chance to lower the target's Sp. Def by 1.
StatusTargets: Single target Single
pp 15• sound
✦ effectCauses the target to fall asleep.
Skill Swap
StatusTargets: Single target Single
pp 10
✦ effectThe user and the target trade Abilities.
Sleep Talk ✦
StatusTargets: User Self
pp 10
✦ effectUser must be asleep. Uses another known move.
Snore ✦
SpecialTargets: Single target Single
pp 15• sound
User must be asleep. 30% chance to flinch target.
Solar Beam
SpecialTargets: Single target Single
pp 10• charge
Charges turn 1. Hits turn 2. No charge in sunlight.
SpecialTargets: Single target Single
pp 10
More power with more uses of Stockpile.
Stealth Rock
StatusTargets: Foe's side Foe side
pp 20
✦ effectHurts foes on switch-in. Factors Rock weakness.
PhysicalTargets: Single target Single
pp 5• contact
Fails if there is no terrain active. Ends the terrain.
StatusTargets: User Self
pp 20
✦ effectRaises user's Defense, Sp. Def by 1. Max 3 uses.
Stored Power
SpecialTargets: Single target Single
pp 10
+ 20 power for each of the user's stat boosts.
Substitute ✦
StatusTargets: User Self
pp 10
✦ effectUser takes 1/4 its max HP to put in a substitute.
Sunny Day
StatusTargets: Whole field Field
pp 5
✦ effectFor 5 turns, intense sunlight powers Fire moves.
StatusTargets: User Self
pp 10• heal
✦ effectHeals the user based on uses of Stockpile.
StatusTargets: Single target Single
pp 10
✦ effectCauses the target to become confused.
Taunt
StatusTargets: Single target Single
pp 20
✦ effectTarget can't use status moves its next 3 turns.
Thief
PhysicalTargets: Single target Single
pp 20• contact
If the user has no item, it steals the target's.
Thunder
SpecialTargets: Single target Single
pp 10
30% chance to paralyze. Can't miss in rain.
Thunder Punch
PhysicalTargets: Single target Single
pp 15• contact punch
10% chance to paralyze the target.
Thunder Wave
StatusTargets: Single target Single
pp 20
✦ effectParalyzes the target.
Thunderbolt
SpecialTargets: Single target Single
pp 15
10% chance to paralyze the target.
Trailblaze
PhysicalTargets: Single target Single
pp 20• contact
100% chance to raise the user's Speed by 1.
SpecialTargets: Single target Single
pp 10
20% chance to paralyze or burn or freeze target.
Uproar ✦
SpecialTargets: Random foe Random
pp 10• sound
Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
SpecialTargets: Single target Single
pp 20• pulse
20% chance to confuse the target.
Wild Charge
PhysicalTargets: Single target Single
pp 15• contact
Has 1/4 recoil.
Wish ✦
StatusTargets: User Self
pp 5• heal
✦ effectNext turn, 50% of the user's max HP is restored.
Zen Headbutt
PhysicalTargets: Single target Single
pp 15• contact
20% chance to make the target flinch.