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Tauros
#0128 · unranked

Tauros

Wild Bull Pokémon

Normal
height
1.4 m
weight
88.4 kg

The Tauros of the Galar region are volatile in nature, and they won’t allow people to ride on their backs.

Base stats

HP75
ATK100
DEF95
SPA40
SPD70
SPE110
BST490

Abilities

  • Intimidate

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

  • Anger Point

    If this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.

  • Sheer Force

    This Pokemon's attacks with secondary effects have 1.3x power; nullifies the effects.

Type matchups

Weak to

fighting

Resists / immune

ghost
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves57

Assurance
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 10contact

Power doubles if target was damaged this turn.

Blizzard
SpecialTargets: Both foesFoes
BP110
ACC70
pp 5wind

10% chance to freeze foe(s). Can't miss in Snow.

Body Slam
PhysicalTargets: Single targetSingle
BP85 →128
ACC100
pp 15contact

30% chance to paralyze the target.

Bulldoze
PhysicalTargets: All adjacent PokémonAll adj.
BP60
ACC100
pp 20

100% chance lower adjacent Pkmn Speed by 1.

Close Combat
PhysicalTargets: Single targetSingle
BP120
ACC100
pp 5contact

Lowers the user's Defense and Sp. Def by 1.

Curse
StatusTargets: Single targetSingle
pp 10
effect

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dig
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contactcharge

Digs underground turn 1, strikes turn 2.

Double-Edge
PhysicalTargets: Single targetSingle
BP120 →180
ACC100
pp 15contact

Has 33% recoil.

Earthquake
PhysicalTargets: All adjacent PokémonAll adj.
BP100
ACC100
pp 10

Hits adjacent Pokemon. Double damage on Dig.

Endeavor
PhysicalTargets: Single targetSingle
BP
ACC100
pp 5contact

Lowers the target's HP to the user's HP.

Endure
StatusTargets: UserSelf
pp 10pri +4
effect

User survives attacks this turn with at least 1 HP.

Facade
PhysicalTargets: Single targetSingle
BP70 →105
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Fire Blast
SpecialTargets: Single targetSingle
BP110
ACC85
pp 5

10% chance to burn the target.

Flamethrower
SpecialTargets: Single targetSingle
BP90
ACC100
pp 15

10% chance to burn the target.

Giga Impact
PhysicalTargets: Single targetSingle
BP150 →225
ACC90
pp 5contactrecharge

User cannot move next turn.

Helping Hand
StatusTargets: AllyAlly
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

High Horsepower
PhysicalTargets: Single targetSingle
BP95
ACC95
pp 10contact

No additional effect.

Hyper Beam
SpecialTargets: Single targetSingle
BP150 →225
ACC90
pp 5recharge

User cannot move next turn.

Ice Beam
SpecialTargets: Single targetSingle
BP90
ACC100
pp 10

10% chance to freeze the target.

Icy Wind
SpecialTargets: Both foesFoes
BP55
ACC95
pp 15wind

100% chance to lower the foe(s) Speed by 1.

Iron Head
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15contact

20% chance to make the target flinch.

Iron Tail
PhysicalTargets: Single targetSingle
BP100
ACC75
pp 15contact

30% chance to lower the target's Defense by 1.

Lash Out
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 5contact

2x power if the user had a stat lowered this turn.

Megahorn
PhysicalTargets: Single targetSingle
BP120
ACC85
pp 10contact

No additional effect.

Outrage
PhysicalTargets: Random foeRandom
BP120
ACC100
pp 10contact

Lasts 2-3 turns. Confuses the user afterwards.

Payback
PhysicalTargets: Single targetSingle
BP50
ACC100
pp 10contact

Power doubles if the user moves after the target.

Protect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Raging Bull
PhysicalTargets: Single targetSingle
BP90 →135
ACC100
pp 10contact

Destroys screens. Type depends on user's form.

Rain Dance
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Rest
StatusTargets: UserSelf
pp 5heal
effect

User sleeps 2 turns and restores HP and status.

Reversal
PhysicalTargets: Single targetSingle
BP
ACC100
pp 15contact

More power the less HP the user has left.

Rock Slide
PhysicalTargets: Both foesFoes
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

Rock Tomb
PhysicalTargets: Single targetSingle
BP60
ACC95
pp 15

100% chance to lower the target's Speed by 1.

Round
SpecialTargets: Single targetSingle
BP60 →90
ACC100
pp 15sound

Power doubles if others used Round this turn.

Sandstorm
StatusTargets: Whole fieldField
pp 5wind
effect

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Scary Face
StatusTargets: Single targetSingle
ACC100
pp 10
effect

Lowers the target's Speed by 2.

Shadow Ball
SpecialTargets: Single targetSingle
BP80
ACC100
pp 15bullet

20% chance to lower the target's Sp. Def by 1.

Sleep Talk
StatusTargets: UserSelf
pp 10
effect

User must be asleep. Uses another known move.

Smart Strike
PhysicalTargets: Single targetSingle
BP70
ACC
pp 10contact

This move does not check accuracy.

Snore
SpecialTargets: Single targetSingle
BP50 →75
ACC100
pp 15sound

User must be asleep. 30% chance to flinch target.

Solar Beam
SpecialTargets: Single targetSingle
BP120
ACC100
pp 10charge

Charges turn 1. Hits turn 2. No charge in sunlight.

Stomping Tantrum
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 10contact

Power doubles if the user's last move failed.

Stone Edge
PhysicalTargets: Single targetSingle
BP100
ACC80
pp 5

High critical hit ratio.

Substitute
StatusTargets: UserSelf
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Sunny Day
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, intense sunlight powers Fire moves.

Surf
SpecialTargets: All adjacent PokémonAll adj.
BP90
ACC100
pp 15

Hits adjacent Pokemon. Double damage on Dive.

Swagger
StatusTargets: Single targetSingle
ACC85
pp 15
effect

Raises the target's Attack by 2 and confuses it.

Thief
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 20contact

If the user has no item, it steals the target's.

Thrash
PhysicalTargets: Random foeRandom
BP120 →180
ACC100
pp 10contact

Lasts 2-3 turns. Confuses the user afterwards.

Throat Chop
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15contact

For 2 turns, the target cannot use sound moves.

Thunder
SpecialTargets: Single targetSingle
BP110
ACC70
pp 10

30% chance to paralyze. Can't miss in rain.

Thunderbolt
SpecialTargets: Single targetSingle
BP90
ACC100
pp 15

10% chance to paralyze the target.

Trailblaze
PhysicalTargets: Single targetSingle
BP50
ACC100
pp 20contact

100% chance to raise the user's Speed by 1.

Uproar
SpecialTargets: Random foeRandom
BP90 →135
ACC100
pp 10sound

Lasts 3 turns. Active Pokemon cannot fall asleep.

Whirlpool
SpecialTargets: Single targetSingle
BP35
ACC85
pp 15

Traps and damages the target for 4-5 turns.

Wild Charge
PhysicalTargets: Single targetSingle
BP90
ACC100
pp 15contact

Has 1/4 recoil.

Zen Headbutt
PhysicalTargets: Single targetSingle
BP80
ACC90
pp 15contact

20% chance to make the target flinch.