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Simipour
#0516 · unranked

Simipour

Geyser Pokémon

Water
height
1 m
weight
29 kg

It prefers places with clean water. When its tuft runs low, it replenishes it by siphoning up water with its tail.

Base stats

HP75
ATK98
DEF63
SPA98
SPD63
SPE101
BST498

Abilities

  • Gluttony

    This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.

  • Torrent

    At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Water attacks.

Type matchups

Weak to

grass
electric

Resists / immune

fire
½×
water
½×
ice
½×
steel
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves52

Acrobatics
PhysicalTargets: Single targetSingle
BP55
ACC100
pp 15contact

Power doubles if the user has no held item.

Aqua Ring
StatusTargets: UserSelf
pp 20
effect

User recovers 1/16 max HP per turn.

Attract
StatusTargets: Single targetSingle
ACC100
pp 15
effect

A target of the opposite gender gets infatuated.

Belch
SpecialTargets: Single targetSingle
BP120
ACC90
pp 10

Fails unless the user has eaten a Berry.

Bite
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 20contactbite

30% chance to make the target flinch.

Blizzard
SpecialTargets: Both foesFoes
BP110
ACC70
pp 5wind

10% chance to freeze foe(s). Can't miss in Snow.

Brick Break
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Chilling Water
SpecialTargets: Single targetSingle
BP50 →75
ACC100
pp 20

100% chance to lower the target's Attack by 1.

Crunch
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15contactbite

20% chance to lower the target's Defense by 1.

Dig
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contactcharge

Digs underground turn 1, strikes turn 2.

Dive
PhysicalTargets: Single targetSingle
BP80 →120
ACC100
pp 10contactcharge

Dives underwater turn 1, strikes turn 2.

Endure
StatusTargets: UserSelf
pp 10pri +4
effect

User survives attacks this turn with at least 1 HP.

Facade
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Fake Out
PhysicalTargets: Single targetSingle
BP40
ACC100
pp 10pri +3contact

Hits first. First turn out only. 100% flinch chance.

Fling
PhysicalTargets: Single targetSingle
BP
ACC100
pp 10

Flings the user's item at the target. Power varies.

Flip Turn
PhysicalTargets: Single targetSingle
BP60 →90
ACC100
pp 20contact

User switches out after damaging the target.

Focus Blast
SpecialTargets: Single targetSingle
BP120
ACC70
pp 5bullet

10% chance to lower the target's Sp. Def by 1.

Giga Impact
PhysicalTargets: Single targetSingle
BP150
ACC90
pp 5contactrecharge

User cannot move next turn.

Grass Knot
SpecialTargets: Single targetSingle
BP
ACC100
pp 20contact

More power the heavier the target.

Gunk Shot
PhysicalTargets: Single targetSingle
BP120
ACC80
pp 5

30% chance to poison the target.

Helping Hand
StatusTargets: AllyAlly
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Hydro Pump
SpecialTargets: Single targetSingle
BP110 →165
ACC80
pp 5

No additional effect.

Hyper Beam
SpecialTargets: Single targetSingle
BP150
ACC90
pp 5recharge

User cannot move next turn.

Ice Beam
SpecialTargets: Single targetSingle
BP90
ACC100
pp 10

10% chance to freeze the target.

Ice Punch
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contactpunch

10% chance to freeze the target.

Icy Wind
SpecialTargets: Both foesFoes
BP55
ACC95
pp 15wind

100% chance to lower the foe(s) Speed by 1.

Iron Tail
PhysicalTargets: Single targetSingle
BP100
ACC75
pp 15contact

30% chance to lower the target's Defense by 1.

Liquidation
PhysicalTargets: Single targetSingle
BP85 →128
ACC100
pp 10contact

20% chance to lower the target's Defense by 1.

Low Kick
PhysicalTargets: Single targetSingle
BP
ACC100
pp 20contact

More power the heavier the target.

Low Sweep
PhysicalTargets: Single targetSingle
BP65
ACC100
pp 20contact

100% chance to lower the target's Speed by 1.

Nasty Plot
StatusTargets: UserSelf
pp 20
effect

Raises the user's Sp. Atk by 2.

Payback
PhysicalTargets: Single targetSingle
BP50
ACC100
pp 10contact

Power doubles if the user moves after the target.

Protect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Rain Dance
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Recycle
StatusTargets: UserSelf
pp 10
effect

Restores the item the user last used.

Rest
StatusTargets: UserSelf
pp 5heal
effect

User sleeps 2 turns and restores HP and status.

Rock Slide
PhysicalTargets: Both foesFoes
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

Rock Tomb
PhysicalTargets: Single targetSingle
BP60
ACC95
pp 15

100% chance to lower the target's Speed by 1.

Round
SpecialTargets: Single targetSingle
BP60
ACC100
pp 15sound

Power doubles if others used Round this turn.

Scald
SpecialTargets: Single targetSingle
BP80 →120
ACC100
pp 15defrost

30% chance to burn the target. Thaws target.

Shadow Claw
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 15contactslicing

High critical hit ratio.

Sleep Talk
StatusTargets: UserSelf
pp 10
effect

User must be asleep. Uses another known move.

Snore
SpecialTargets: Single targetSingle
BP50
ACC100
pp 15sound

User must be asleep. 30% chance to flinch target.

Stuff Cheeks
StatusTargets: UserSelf
pp 10
effect

Fails unless the user has a berry. User eats Berry, Def +2.

Substitute
StatusTargets: UserSelf
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Superpower
PhysicalTargets: Single targetSingle
BP120
ACC100
pp 5contact

Lowers the user's Attack and Defense by 1.

Surf
SpecialTargets: All adjacent PokémonAll adj.
BP90 →135
ACC100
pp 15

Hits adjacent Pokemon. Double damage on Dive.

Taunt
StatusTargets: Single targetSingle
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Thief
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 20contact

If the user has no item, it steals the target's.

Throat Chop
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15contact

For 2 turns, the target cannot use sound moves.

Uproar
SpecialTargets: Random foeRandom
BP90
ACC100
pp 10sound

Lasts 3 turns. Active Pokemon cannot fall asleep.

Waterfall
PhysicalTargets: Single targetSingle
BP80 →120
ACC100
pp 15contact

20% chance to make the target flinch.