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Mega Glalie
#0362 · 0.0% usage

mega Glalie

Face Pokémon

Ice
height
2.1 m
weight
350.2 kg

It covers its body with an armor of ice harder than steel. Uses its breath to freeze prey, which it then devours as if they were frozen desserts.

Other forms

Base stats

HP80
ATK120
DEF80
SPA120
SPD80
SPE100
BST580

Abilities

  • Refrigerate100.0%

    This Pokemon's Normal-type moves become Ice type and have 1.2x power.

Type matchups

Weak to

fire
fighting
rock
steel

Resists / immune

ice
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves54

Ability effects

  • RefrigerateNormal-type attacks become Ice-type and gain 1.2× power
Protect
StatusTargets: UserSelfUSE 95%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Explosion
PhysicalTargets: All adjacent PokémonAll adj.USE 82%
BP250
ACC100
pp 5

Hits adjacent Pokemon. The user faints.

Body Slam
PhysicalTargets: Single targetSingleUSE 35%
BP85
ACC100
pp 15contact

30% chance to paralyze the target.

Ice Shard
PhysicalTargets: Single targetSingleUSE 33%
BP40 →60
ACC100
pp 20pri +1

Usually goes first.

Earthquake
PhysicalTargets: All adjacent PokémonAll adj.USE 20%
BP100
ACC100
pp 10

Hits adjacent Pokemon. Double damage on Dig.

Freeze-Dry
SpecialTargets: Single targetSingleUSE 17%
BP70 →105
ACC100
pp 20

Super effective on Water.

Taunt
StatusTargets: Single targetSingleUSE 16%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Icy Wind
SpecialTargets: Both foesFoesUSE 9%
BP55 →83
ACC95
pp 15wind

100% chance to lower the foe(s) Speed by 1.

Crunch
PhysicalTargets: Single targetSingleUSE 9%
BP80
ACC100
pp 15contactbite

20% chance to lower the target's Defense by 1.

Round
SpecialTargets: Single targetSingleUSE 9%
BP60
ACC100
pp 15sound

Power doubles if others used Round this turn.

Substitute
StatusTargets: UserSelfUSE 8%
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Facade
PhysicalTargets: Single targetSingleUSE 7%
BP70
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Trailblaze
PhysicalTargets: Single targetSingleUSE 6%
BP50
ACC100
pp 20contact

100% chance to raise the user's Speed by 1.

Iron Head
PhysicalTargets: Single targetSingleUSE 6%
BP80
ACC100
pp 15contact

20% chance to make the target flinch.

Weather Ball
SpecialTargets: Single targetSingleUSE 5%
BP50
ACC100
pp 10bullet

Power doubles and type varies in each weather.

Frost Breath
SpecialTargets: Single targetSingleUSE 5%
BP60 →90
ACC90
pp 10

Always results in a critical hit.

Hyper Beam
SpecialTargets: Single targetSingleUSE 4%
BP150
ACC90
pp 5recharge

User cannot move next turn.

Ice Spinner
PhysicalTargets: Single targetSingleUSE 4%
BP80 →120
ACC100
pp 15contact

Ends the effects of terrain.

Icicle Crash
PhysicalTargets: Single targetSingleUSE 4%
BP85 →128
ACC90
pp 10

30% chance to make the target flinch.

Helping Hand
StatusTargets: AllyAllyUSE 4%
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Disable
StatusTargets: Single targetSingleUSE 3%
ACC100
pp 20
effect

For 4 turns, disables the target's last move used.