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Mega Garchomp Z
#0445 · unranked

mega Garchomp Z

Mach Pokémon

Dragon
height
1.9 m
weight
99 kg

Soars across the heavens at blinding speed—a magnificent sight! It has a feral disposition. Utmost caution is required if one meets a Garchomp out in the wilds.

Base stats

HP108
ATK130
DEF85
SPA141
SPD85
SPE151
BST700

Abilities

  • Sand Force

    This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.

Type matchups

Weak to

ice
dragon
fairy

Resists / immune

fire
½×
water
½×
grass
½×
electric
½×

Bar = relative damage taken · dashed line = neutral (1×)

Moves59

Aerial Ace
PhysicalTargets: Single targetSingle
BP60
ACC
pp 20contactslicing

This move does not check accuracy.

Bite
PhysicalTargets: Single targetSingle
BP60
ACC100
pp 20contactbite

30% chance to make the target flinch.

Body Slam
PhysicalTargets: Single targetSingle
BP85
ACC100
pp 15contact

30% chance to paralyze the target.

Breaking Swipe
PhysicalTargets: Both foesFoes
BP60 →90
ACC100
pp 15contact

100% chance to lower the foe(s) Attack by 1.

Brick Break
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 15contact

Destroys screens, unless the target is immune.

Brutal Swing
PhysicalTargets: All adjacent PokémonAll adj.
BP60
ACC100
pp 20contact

No additional effect. Hits adjacent Pokemon.

Bulldoze
PhysicalTargets: All adjacent PokémonAll adj.
BP60
ACC100
pp 20

100% chance lower adjacent Pkmn Speed by 1.

Crunch
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15contactbite

20% chance to lower the target's Defense by 1.

Dig
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 10contactcharge

Digs underground turn 1, strikes turn 2.

Double-Edge
PhysicalTargets: Single targetSingle
BP120
ACC100
pp 15contact

Has 33% recoil.

Draco Meteor
SpecialTargets: Single targetSingle
BP130 →195
ACC90
pp 5

Lowers the user's Sp. Atk by 2.

Dragon Cheer
StatusTargets: AllyAlly
pp 15sound
effect

Ally: Crit ratio +1, or +2 if ally is Dragon type.

Dragon Claw
PhysicalTargets: Single targetSingle
BP80 →120
ACC100
pp 15contactslicing

No additional effect.

Dragon Pulse
SpecialTargets: Single targetSingle
BP85 →128
ACC100
pp 10pulse

No additional effect.

Dragon Rush
PhysicalTargets: Single targetSingle
BP100 →150
ACC75
pp 10contact

20% chance to make the target flinch.

Dragon Tail
PhysicalTargets: Single targetSingle
BP60 →90
ACC90
pp 10pri -6contact

Forces the target to switch to a random ally.

Earth Power
SpecialTargets: Single targetSingle
BP90
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Earthquake
PhysicalTargets: All adjacent PokémonAll adj.
BP100
ACC100
pp 10

Hits adjacent Pokemon. Double damage on Dig.

Endure
StatusTargets: UserSelf
pp 10pri +4
effect

User survives attacks this turn with at least 1 HP.

Facade
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 20contact

Power doubles if user is burn/poison/paralyzed.

Fire Blast
SpecialTargets: Single targetSingle
BP110
ACC85
pp 5

10% chance to burn the target.

Fire Fang
PhysicalTargets: Single targetSingle
BP65
ACC95
pp 15contactbite

10% chance to burn. 10% chance to flinch.

Flamethrower
SpecialTargets: Single targetSingle
BP90
ACC100
pp 15

10% chance to burn the target.

Fling
PhysicalTargets: Single targetSingle
BP
ACC100
pp 10

Flings the user's item at the target. Power varies.

Giga Impact
PhysicalTargets: Single targetSingle
BP150
ACC90
pp 5contactrecharge

User cannot move next turn.

Helping Hand
StatusTargets: AllyAlly
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Hyper Beam
SpecialTargets: Single targetSingle
BP150
ACC90
pp 5recharge

User cannot move next turn.

Iron Head
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 15contact

30% chance to make the target flinch.

Iron Tail
PhysicalTargets: Single targetSingle
BP100
ACC75
pp 15contact

30% chance to lower the target's Defense by 1.

Liquidation
PhysicalTargets: Single targetSingle
BP85
ACC100
pp 10contact

20% chance to lower the target's Defense by 1.

Mud Shot
SpecialTargets: Single targetSingle
BP55
ACC95
pp 15

100% chance to lower the target's Speed by 1.

Outrage
PhysicalTargets: Random foeRandom
BP120 →180
ACC100
pp 10contact

Lasts 2-3 turns. Confuses the user afterwards.

Poison Jab
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 20contact

30% chance to poison the target.

Power Gem
SpecialTargets: Single targetSingle
BP80
ACC100
pp 20

No additional effect.

Protect
StatusTargets: UserSelf
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Rain Dance
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Rest
StatusTargets: UserSelf
pp 5heal
effect

User sleeps 2 turns and restores HP and status.

Rock Slide
PhysicalTargets: Both foesFoes
BP75
ACC90
pp 10

30% chance to make the foe(s) flinch.

Rock Tomb
PhysicalTargets: Single targetSingle
BP60
ACC95
pp 15

100% chance to lower the target's Speed by 1.

Round
SpecialTargets: Single targetSingle
BP60
ACC100
pp 15sound

Power doubles if others used Round this turn.

Sand Tomb
PhysicalTargets: Single targetSingle
BP35
ACC85
pp 15

Traps and damages the target for 4-5 turns.

Sandstorm
StatusTargets: Whole fieldField
pp 5wind
effect

For 5 turns, a sandstorm rages. Rock: 1.5x SpD.

Scale Shot
PhysicalTargets: Single targetSingle
BP25 →38
ACC90
pp 20

Hits 2-5 times. User: -1 Def, +1 Spe after last hit.

Scary Face
StatusTargets: Single targetSingle
ACC100
pp 10
effect

Lowers the target's Speed by 2.

Scorching Sands
SpecialTargets: Single targetSingle
BP70
ACC100
pp 10defrost

30% chance to burn the target. Thaws target.

Shadow Claw
PhysicalTargets: Single targetSingle
BP70
ACC100
pp 15contactslicing

High critical hit ratio.

Slash
PhysicalTargets: Single targetSingle
BP80
ACC100
pp 20contactslicing

High critical hit ratio.

Sleep Talk
StatusTargets: UserSelf
pp 10
effect

User must be asleep. Uses another known move.

Snore
SpecialTargets: Single targetSingle
BP50
ACC100
pp 15sound

User must be asleep. 30% chance to flinch target.

Spikes
StatusTargets: Foe's sideFoe side
pp 20
effect

Hurts grounded foes on switch-in. Max 3 layers.

Stealth Rock
StatusTargets: Foe's sideFoe side
pp 20
effect

Hurts foes on switch-in. Factors Rock weakness.

Stomping Tantrum
PhysicalTargets: Single targetSingle
BP75
ACC100
pp 10contact

Power doubles if the user's last move failed.

Stone Edge
PhysicalTargets: Single targetSingle
BP100
ACC80
pp 5

High critical hit ratio.

Substitute
StatusTargets: UserSelf
pp 10
effect

User takes 1/4 its max HP to put in a substitute.

Sunny Day
StatusTargets: Whole fieldField
pp 5
effect

For 5 turns, intense sunlight powers Fire moves.

Surf
SpecialTargets: All adjacent PokémonAll adj.
BP90
ACC100
pp 15

Hits adjacent Pokemon. Double damage on Dive.

Swords Dance
StatusTargets: UserSelf
pp 20dance
effect

Raises the user's Attack by 2.

Thrash
PhysicalTargets: Random foeRandom
BP120
ACC100
pp 10contact

Lasts 2-3 turns. Confuses the user afterwards.

Thunder Fang
PhysicalTargets: Single targetSingle
BP65
ACC95
pp 15contactbite

10% chance to paralyze. 10% chance to flinch.