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Wyrdeer
#0899 · 0.2% usage

Wyrdeer

Big Horn Pokémon

NormalPsychic
height
1.8 m
weight
95.1 kg

The black orbs shine with an uncanny light when the Pokémon is erecting invisible barriers. The fur shed from its beard retains heat well and is a highly useful material for winter clothing.

Base stats

HP103
ATK105
DEF72
SPA105
SPD75
SPE65
BST525

Abilities

  • Intimidate93.7%

    On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.

  • Sap Sipper5.8%

    This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.

  • Frisk0.5%

    On switch-in, this Pokemon identifies the held items of all opposing Pokemon.

Type matchups

Weak to

bug
dark

Resists / immune

psychic
½×
ghost
0

Bar = relative damage taken · dashed line = neutral (1×)

Ability effects— only if the Pokémon runs that ability

  • Sap Sipperimmune to Grass

Moves61

Trick Room
StatusTargets: Whole fieldFieldUSE 80%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Psyshield Bash
PhysicalTargets: Single targetSingleUSE 67%
BP90 →135
ACC90
pp 10contact

100% chance to raise the user's Defense by 1.

Gravity
StatusTargets: Whole fieldFieldUSE 42%
pp 5
effect

5 turns: no Ground immunities, 1.67x accuracy.

Hypnosis
StatusTargets: Single targetSingleUSE 41%
ACC60
pp 20
effect

Causes the target to fall asleep.

Skill Swap
StatusTargets: Single targetSingleUSE 33%
pp 10
effect

The user and the target trade Abilities.

Protect
StatusTargets: UserSelfUSE 28%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Psychic
SpecialTargets: Single targetSingleUSE 16%
BP90 →135
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Helping Hand
StatusTargets: AllyAllyUSE 13%
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Earth Power
SpecialTargets: Single targetSingleUSE 9%
BP90
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Thunderbolt
SpecialTargets: Single targetSingleUSE 8%
BP90
ACC100
pp 15

10% chance to paralyze the target.

Energy Ball
SpecialTargets: Single targetSingleUSE 6%
BP90
ACC100
pp 10bullet

10% chance to lower the target's Sp. Def by 1.

Double-Edge
PhysicalTargets: Single targetSingleUSE 6%
BP120 →180
ACC100
pp 15contact

Has 33% recoil.

Thunder Wave
StatusTargets: Single targetSingleUSE 5%
ACC90
pp 20
effect

Paralyzes the target.

High Horsepower
PhysicalTargets: Single targetSingleUSE 4%
BP95
ACC95
pp 10contact

No additional effect.

Psychic Noise
SpecialTargets: Single targetSingleUSE 4%
BP75 →113
ACC100
pp 10sound

For 2 turns, the target is prevented from healing.

Body Slam
PhysicalTargets: Single targetSingleUSE 3%
BP85 →128
ACC100
pp 15contact

30% chance to paralyze the target.

Lunge
PhysicalTargets: Single targetSingleUSE 3%
BP80
ACC100
pp 15contact

100% chance to lower the target's Attack by 1.

Imprison
StatusTargets: UserSelfUSE 3%
pp 10
effect

No foe can use any move known by the user.

Wild Charge
PhysicalTargets: Single targetSingleUSE 3%
BP90
ACC100
pp 15contact

Has 1/4 recoil.

Light Screen
StatusTargets: Your sideYour sideUSE 3%
pp 20
effect

For 5 turns, special damage to allies is halved.

Rain Dance
StatusTargets: Whole fieldFieldUSE 2%
pp 5
effect

For 5 turns, heavy rain powers Water moves.

Expanding Force
SpecialTargets: Single targetSingleUSE 2%
BP80 →120
ACC100
pp 10

User on Psychic Terrain: 1.5x power, hits foes.