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Morpeko
#0877 · 0.0% usage

Morpeko

Two-Sided Pokémon

ElectricDark
height
0.3 m
weight
3 kg

It carries electrically roasted seeds with it as if they’re precious treasures. No matter how much it eats, it always gets hungry again in short order.

Base stats

HP58
ATK95
DEF58
SPA70
SPD58
SPE97
BST436

Abilities

  • Hunger Switch100.0%

    If Morpeko, it changes between Full Belly and Hangry Mode at the end of each turn.

Type matchups

Weak to

fighting
ground
bug
fairy

Resists / immune

electric
½×
flying
½×
ghost
½×
dark
½×
steel
½×
psychic
0

Bar = relative damage taken · dashed line = neutral (1×)

Moves65

Aura Wheel
PhysicalTargets: Single targetSingleUSE 95%
BP110 →165
ACC100
pp 10

Morpeko: Electric; Hangry: Dark; 100% +1 Spe.

Fake Out
PhysicalTargets: Single targetSingleUSE 89%
BP40
ACC100
pp 10pri +3contact

Hits first. First turn out only. 100% flinch chance.

Protect
StatusTargets: UserSelfUSE 67%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Parting Shot
StatusTargets: Single targetSingleUSE 47%
ACC100
pp 20sound
effect

Lowers target's Atk, Sp. Atk by 1. User switches.

Knock Off
PhysicalTargets: Single targetSingleUSE 16%
BP65 →98
ACC100
pp 20contact

1.5x damage if foe holds an item. Removes item.

Taunt
StatusTargets: Single targetSingleUSE 14%
ACC100
pp 20
effect

Target can't use status moves its next 3 turns.

Baton Pass
StatusTargets: UserSelfUSE 9%
pp 20
effect

User switches, passing stat changes and more.

Endeavor
PhysicalTargets: Single targetSingleUSE 9%
BP
ACC100
pp 5contact

Lowers the target's HP to the user's HP.

Super Fang
PhysicalTargets: Single targetSingleUSE 8%
BP
ACC90
pp 10contact

Does damage equal to 1/2 target's current HP.

Psychic Fangs
PhysicalTargets: Single targetSingleUSE 6%
BP85
ACC100
pp 10contactbite

Destroys screens, unless the target is immune.

Fake Tears
StatusTargets: Single targetSingleUSE 6%
ACC100
pp 20
effect

Lowers the target's Sp. Def by 2.

Foul Play
PhysicalTargets: Single targetSingleUSE 5%
BP95 →143
ACC100
pp 15contact

Uses target's Attack stat in damage calculation.