Espeon
Sun Pokémon
- height
- 0.9 m
- weight
- 26.5 kg
Wields an arcane power with which it can predict the weather and even people's thoughts. When bathed in sunshine, the scarlet orb on its brow glows and builds energy.
Base stats
Abilities
- Magic Bounce90.6%
This Pokemon blocks certain Status moves and bounces them back to the user.
- Synchronize9.4%
If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Type matchups
Weak to
Resists / immune
Bar = relative damage taken · dashed line = neutral (1×)
Usage trends
Ranked usage at 1500+ · regulation changes are marked
Held items
Share of this form's ranked sets · current regulation
- Focus Sash26.4%
- Life Orb26.1%
- Choice Scarf11.8%
- Twisted Spoon9.6%
Other items, combined · 3.6%
Moves67
10% chance to lower the target's Sp. Def by 1.
Prevents moves from affecting the user this turn.
No additional effect.
No additional effect. Hits adjacent foes.
Goes last. For 5 turns, turn order is reversed.
User on Psychic Terrain: 1.5x power, hits foes.
20% chance to lower the target's Sp. Def by 1.
100% confuse target that had a stat rise this turn.
No foe can use any move known by the user.
5 turns. Grounded: +Psychic power, priority-safe.
Prevents moves from affecting the user this turn.
For 5 turns, physical damage to allies is halved.
Raises the user's Sp. Atk and Sp. Def by 1.
User switches its held item with the target's.
More power the heavier the target.
For 5 turns, special damage to allies is halved.
Puts the target to sleep after 1 turn.
Damages target based on Defense, not Sp. Def.
Forces the target to switch to a random ally.
User recovers 75% of the damage dealt.
+ 20 power for each of the user's stat boosts.
Paralyzes the target.
Copies the target's current stat stages.
Heals the user by a weather-dependent amount.
Power doubles and type varies in each weather.
One adjacent ally's move power is 1.5x this turn.
For 5 turns, intense sunlight powers Fire moves.
For 2 turns, the target is prevented from healing.