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Farigiraf
#0981 · 18.4% usage

Farigiraf

Long Neck Pokémon

NormalPsychic
height
3.2 m
weight
160 kg

The hardened head from the tail protects the head of the main body as Farigiraf whips its long neck around to headbutt enemies.

Base stats

HP120
ATK90
DEF70
SPA110
SPD70
SPE60
BST520

Abilities

  • Armor Tail99.1%

    This Pokemon and its allies are protected from opposing priority moves.

  • Cud Chew0.8%

    If this Pokemon eats a Berry, it will eat that Berry again at the end of the next turn.

  • Sap Sipper0.2%

    This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.

Type matchups

Weak to

bug
dark

Resists / immune

psychic
½×
ghost
0

Bar = relative damage taken · dashed line = neutral (1×)

Ability effects— only if the Pokémon runs that ability

  • Sap Sipperimmune to Grass

Moves70

Trick Room
StatusTargets: Whole fieldFieldUSE 98%
pp 5pri -7
effect

Goes last. For 5 turns, turn order is reversed.

Helping Hand
StatusTargets: AllyAllyUSE 55%
pp 20pri +5
effect

One adjacent ally's move power is 1.5x this turn.

Psychic
SpecialTargets: Single targetSingleUSE 54%
BP90 →135
ACC100
pp 10

10% chance to lower the target's Sp. Def by 1.

Thunderbolt
SpecialTargets: Single targetSingleUSE 46%
BP90
ACC100
pp 15

10% chance to paralyze the target.

Protect
StatusTargets: UserSelfUSE 41%
pp 5pri +4
effect

Prevents moves from affecting the user this turn.

Twin Beam
SpecialTargets: Single targetSingleUSE 34%
BP40 →60
ACC100
pp 10

Hits 2 times in one turn.

Hyper Voice
SpecialTargets: Both foesFoesUSE 22%
BP90 →135
ACC100
pp 10sound

No additional effect. Hits adjacent foes.

Roar
StatusTargets: Single targetSingleUSE 17%
pp 20pri -6sound
effect

Forces the target to switch to a random ally.

Imprison
StatusTargets: UserSelfUSE 5%
pp 10
effect

No foe can use any move known by the user.

Grass Knot
SpecialTargets: Single targetSingleUSE 4%
BP
ACC100
pp 20contact

More power the heavier the target.

Foul Play
PhysicalTargets: Single targetSingleUSE 3%
BP95
ACC100
pp 15contact

Uses target's Attack stat in damage calculation.

Dazzling Gleam
SpecialTargets: Both foesFoesUSE 3%
BP80
ACC100
pp 10

No additional effect. Hits adjacent foes.

Psychic Noise
SpecialTargets: Single targetSingleUSE 3%
BP75 →113
ACC100
pp 10sound

For 2 turns, the target is prevented from healing.